Technical

Technical

Tides of Annihilation technical hub — system requirements, Unreal Engine 5 details, NVIDIA DLSS and path tracing, PS5 Pro Enhanced mode and PC performance guidance.

UE5 + Nanite
Engine
DLSS + Path Tracing
PC Tech
Enhanced
PS5 Pro

Introduction

The technical hub gathers everything known about how Tides of Annihilation runs. The game is built on Unreal Engine 5, taking full advantage of Nanite for rendering the colossal geometry — the giant Colossal Knights and shattered London are exactly the kind of high-density scenes Nanite excels at. On PC, the studio has confirmed NVIDIA DLSS support and path tracing, which marks the game as a high-end showcase title in the same conversation as the most demanding releases. On console, PlayStation 5 owners get a dedicated PS5 Pro Enhanced mode with higher resolution, ray tracing and a smoother 60fps target, while Xbox Series X|S versions are confirmed with Xbox Play Anywhere coming later. Note that full system requirements beyond 16GB RAM are still TBD, so anything more specific on this page is labeled as a prediction based on UE5 titles of comparable ambition.

Platform & Tech Table

PlatformTechStatusNotes
PCNVIDIA DLSS + Path TracingConfirmedHigh-end RT showcase
PS5Base enhanced experienceConfirmedPerformance & fidelity modes expected
PS5 ProRay tracing + 60fps targetConfirmedDedicated Enhanced Mode
Xbox Series X|SGen9 performance versionsConfirmedPlay Anywhere listed as future
Steam DeckPortable play (unverified)TBDNo official compatibility rating yet
Minimum Spec16GB RAM listed on SteamPartialRemaining specs TBD

Tech Deep-Dives

Unreal Engine 5

Engine

The foundation of the visuals

Tech: Nanite + LumenUE5's Nanite renders film-quality dense geometry — ideal for the ancient-modern mix of shattered London and the colossal enemies — while Lumen lighting gives the fog and mirror-realm scenes their cinematic glow.
Confirmed: studio statementThe developer confirms UE5 as the engine and references Nanite in technical communications.
Impact: system loadNanite-heavy scenes are GPU-intensive; expect demanding requirements relative to cross-gen titles.
Watch: Lumen settingsConsole versions may scale Lumen quality to hold framerate targets.

NVIDIA DLSS & Path Tracing

PC Tech

The high-end PC showcase

Tech: DLSS + RT + PTNVIDIA technologies confirmed include DLSS upscaling and frame generation plus full path tracing, placing the game among the top-tier RT showcases of its generation.
Confirmed: press releaseThe studio's technical partnership PR lists DLSS and path tracing explicitly.
Impact: GPU demandsPath tracing is the heaviest workload in PC gaming; a capable RT GPU is recommended to enjoy it.
Watch: DLSS versionsRecent DLSS iterations are expected; we will confirm exact versions when requirements publish.

PS5 Pro Enhanced

Console Tech

Ray tracing at 60fps

Mode: dedicated EnhancedThe game carries a dedicated PS5 Pro Enhanced mode with higher resolution rendering, ray tracing and a smoother 60fps performance target.
Confirmed: PlayStation blogThe PS5 Pro Enhanced label was announced alongside the original PS5 reveal.
Impact: clarity of motionThe ray-traced 60fps mode combines the two features console players ask for most.
Watch: resolution trade-offsEnhanced mode likely uses PSSR upscaling to keep 60fps while ray tracing.

60 FPS Performance

Performance

Targeting silky combat

Target: 60fpsAction games live and die by framerate; studio messaging and UE5 optimization plans point to a 60fps target on current-gen consoles.
Confirmed: marketing language60fps appears in platform materials for PS5/PS5 Pro and Xbox Series X|S.
Impact: combat feelA locked 60fps directly affects parry timing and combo consistency.
Watch: quality modesA 30fps fidelity mode may be offered for maxed visuals if resolution trade-offs are needed.

System Requirements

PC Specs

What you will need

Status: TBDSteam currently lists 16GB RAM as the only confirmed hardware requirement; CPU, GPU, storage and OS specs remain unannounced.
Confirmed: Steam pageThe 16GB listing appears on the official Steam store page (App ID 3292470).
Impact: planningAnyone buying hardware for the 2026 launch should watch this page for the full min and recommended specs.
Watch: SSD requirementUE5 open-world titles increasingly require NVMe SSDs — expect that recommendation.

Steam Deck & Portability

TBD

Handheld gaming is unverified but plausible

Status: no official ratingValve has not published a Steam Deck compatibility rating for the game, and the studio has not mentioned Deck support; treat handheld play as unverified until either party confirms it.
Likely: playable but scaled downUE5 plus path-tracing ambitions suggest the Deck would run the game at reduced settings, likely with upscaling such as FSR or DLSS where supported and a lower frame target.
Watch: compatibility patchIf the game supports the Deck, expect a compatibility patch or a verified badge near launch; we will update this card the moment Steam lists a rating.

Core Mechanics

Performance expectations for Tides of Annihilation are shaped by three technical pillars. Rendering: UE5 with Nanite handles the density of shattered London and the climbable Colossal Knights, and Lumen provides global illumination, making the game visually heavy before you add ray tracing. Ray tracing: PC supports path tracing for the fully ray-traced look, while PS5 Pro gets a ray-traced Enhanced mode — both are the most demanding rendering paths, so resolution scaling and upscaling tech (DLSS on PC, PSSR on PS5) are central to hitting frame targets. Optimization: studio communications and platform messaging point to a 60fps target on current consoles with quality and performance mode splits, meaning users should expect settings menus to control resolution, ray tracing and upscaling rather than one uniform preset.

Advantages

This hub resolves the biggest pre-release anxiety for PC builders and console choosers: what hardware do I need? By tracking confirmed tech — DLSS, path tracing, PS5 Pro Enhanced, 60fps targets — you can make a purchasing decision months before launch without anxiously re-checking scattered press releases. The hub also explains what each feature really costs: knowing that path tracing is the heaviest workload in PC gaming tells you that a middle-tier RT card may prefer DLSS without path tracing, while the PS5 Pro ray-traced 60fps mode tells console players exactly which machine to buy if frame rate matters. Every section separates confirmed facts (official PR, Steam listing, PlayStation blog) from predictions (spec extrapolation), so you never mistake a guess for a system requirement.

Challenges

The central weakness is that most requirements are still unannounced. Steam lists only 16GB RAM; CPU, GPU, storage and OS specs are TBD, so our hardware guidance is extrapolation from UE5 titles of similar ambition rather than official numbers. The exact DLSS version, PSSR implementation details, resolution targets and whether the Xbox Series S hits 60fps are all unconfirmed and could differ in the final build. Path tracing in particular is evolving rapidly — the technology may improve between announcements and launch — which makes performance predictions inherently uncertain. We label every non-confirmed item clearly, update the page as specs and builds land, and will re-test performance on representative hardware after release, but treat current numbers as directional guidance.

Frequently Asked Questions

Will my PC run Tides of Annihilation?+
The only confirmed requirement is 16GB RAM, so we cannot give a precise yes-or-no yet. Based on UE5 + path tracing ambitions, expect a modern CPU, a DirectX 12 GPU with ray tracing support for the highest settings, and an SSD for the open world. Check back once full min and recommended specs publish.
What is PS5 Pro Enhanced mode?+
It is a dedicated mode for the PS5 Pro that delivers higher resolution rendering with ray tracing and a smoother 60fps performance target, using the console's extra GPU power (likely with PSSR upscaling). Base PS5 versions are also confirmed. The Enhanced mode is the strongest console signal of the game's technical ambition, so PS5 Pro owners can plan for the most polished ray-traced experience on a console.
Does the game support DLSS and ray tracing?+
Yes — the studio has confirmed NVIDIA DLSS and path tracing support on PC, making the game one of the flagship RT showcases of its generation. Full details like DLSS version numbers will be confirmed closer to launch. The exact DLSS version and whether frame generation is included at launch will be listed on the store page and in our requirements tracker once the studio publishes them.
Will it run at 60fps on consoles?+
Studio and platform messaging point to a 60fps target on current-gen consoles and especially the PS5 Pro Enhanced mode, with quality and performance mode splits likely offered. Exact resolution and framerate combos will be confirmed on store pages at launch. A shared engine means much of the optimization work carries across platforms, so console and PC users both benefit from the 60fps tuning even if resolution targets differ.

Quick Tips

💡

If you plan to use path tracing on PC, buy the strongest GPU you can afford — it is the single heaviest rendering workload in gaming, and DLSS handles resolution but not the ray budget; middle-tier RT cards will prefer DLSS without path tracing. Budget for both a strong GPU and a good SSD, since UE5 open-world streaming benefits heavily from fast storage even when the CPU and GPU are capable.

💡

Console players wanting the best combat feel should prioritize the PS5 Pro: the ray-traced 60fps Enhanced mode is the clearest confirmation of a high-framerate ray-traced target across the console lineup. If you can wait, full system requirements will remove most guesswork — buying based on the confirmed spec list is safer than predicted numbers, especially for CPU and storage.

💡

Wait for full system requirements before buying hardware: the Steam listing only confirms 16GB RAM today, and UE5 + RT games often surprise with CPU and storage demands — this page updates the moment the studio publishes specs. Check your display capability too: a high-refresh-rate 1440p monitor changes the PS5 Pro vs. PC decision compared to a 4K TV, so match the hardware choice to your screen.

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